Chernobylite also has elements of survival, not only because of the resource gathering but also because your companions consume food that you have to provide for each day of stay in the zone, while in the missions there is the danger of radiation in many places. The development of the base is done by spending the resources you collect from missions to build new facilities of various kinds, either for the safe and comfortable living of your team members or for the restocking and upgrading of equipment. If you collect enough of them you will be able to see a reconstruction of past events. One of the things you do at the base is investigate the clues scattered around the exclusion zone that reveal the secrets of the area. Keep them up if you want your team to have high morale. The Base Statistics on the left represent the quality of life on the base. The base management stage is very important as it provides our character with new equipment through base upgrades and various perks through training from our companions. Once you're done you go to bed and a new day begins. At the base you can build new facilities, upgrade your character, chat with your team members and investigate the evidence you've gathered about what's going on in Chernobyl. Each day begins with the execution of a mission and after its completion you return to the base in the evening for rest and planning. The structure of the game therefore includes two distinct stages: strategic planning at the base (which retains the first-person perspective) and the missions themselves. An old factory is the base of operations from which we will start our forays into the exclusion zone looking for equipment, information and allies as. The depiction of the Chernobyl site is truly wonderful, with beautiful graphics and plenty of melancholy about the devastating consequences of human hubris.Ĭontinuing with the unorthodox comparisons, after the short introduction Chernobylite turns into. The correct method is to explore the Chernobyl Exclusion Zone to ensure that all the necessary factors for ultimate success apply. The game even offers the player the option to start the Chernobyl Heist right from the start, even if he has neither the proper equipment nor the necessary allies, so we're talking about a literal suicide mission. Our protagonist's ultimate goal is to enter the Chernobyl plant and learn the true fate of his wife, but to do so he must find a way to overpower all of the security systems and the NAR guard. If I had to describe Chernobylite in one phrase, it would be: Mass Effect 2's Suicide Mission on a much larger scale. You can start the mission at any time, even at the beginning of the game, but without adequate preparation the project is doomed to failure. The ultimate objective of the game is to perform a successful heist at the Chernobyl plant. So our protagonist, based at an old factory near the site, must gradually gather resources, equipment, clues and allies so that he can execute a successful invasion of Chernobyl and learn the truth about his wife. Chernobylite has a crystalline form and the theory is that it may prove to be the key to providing infinite energy. Unfortunately for him, entry into the plant seems impossible as the entire area is controlled by armed mercenaries from the NAR company, which has taken over the exploitation of the strange material called chernobylite that began to appear after the explosion. The plot of Chernobylite begins 30 years after the nuclear reactor explosion as our protagonist, one of the project's scientists, returns to the exclusion zone due to new evidence and messages that seem to indicate that his wife, also present at Chernobyl and missing after the disaster, may still be alive. At the beginning of the game a flashback will take us back to the Chernobyl disaster as our protagonist was present. It's very good, if you're willing to overlook a little jank. The developers followed their own path and created something with its own unique identity. That's why I have to start this review with a necessary clarification: Chernobylite bears only superficial similarities to the classic GSC Game World game. The first thing the average gamer will think when seeing screenshots of Chernobylite is "it looks like S.T.A.L.K.E.R.", mainly because of the first-person camera and setting.
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